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| How to integrate a C++ Dll into a C# .Net Project? |
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This message was discovered on microsoft.public.dotnet.faqs.
Responses highlighted in red are from those people who are likely to be able to contribute good, authoratitive information to this discussion. They include Microsoft employees, MVP's and others who IMHO contribute well to these kinds of discussions.
| Eric |
Hi all,
I'd like to know if it's possible and what are the consequences of integrating a C++ dll (simple one with a couple a classes, the use of MFC classes + use of RASAPI32.dll that is dynamically linked to my dll) to a C# ..Net project... In fact we have started a project with some business C++ dll modules and now we want to integrate these objects to a .Net application but we don't know if we have to modify our dlls..
If you have some links explaining this kind of integration this would also be great..
Thanks very much
Eric
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| Dale \(MVP\) |
Use DLLImport and Extern.
Indicates that the attributed method is implemented as an export from an unmanaged DLL.
For a list of all members of this type, see DllImportAttribute Members.
System.Object System.Attribute System.Runtime.InteropServices.DllImportAttribute
[Visual Basic] <AttributeUsage(AttributeTargets.Method)> NotInheritable Public Class DllImportAttribute Inherits Attribute [C#] [AttributeUsage(AttributeTargets.Method)] public sealed class DllImportAttribute : Attribute [C++] [AttributeUsage(AttributeTargets.Method)] public __gc __sealed class DllImportAttribute : public Attribute [JScript] public AttributeUsage(AttributeTargets.Method) class DllImportAttribute extends Attribute Thread Safety Any public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Any instance members are not guaranteed to be thread safe.
Remarks You can apply this attribute to methods.
This attribute provides the information needed to call an exported function in an unmanaged DLL.
Example [Visual Basic] <DllImport("KERNEL32.DLL", EntryPoint := "MoveFileW", _ SetLastError := True, CharSet := CharSet.Unicode, _ ExactSpelling := True, _ CallingConvention := CallingConvention.StdCall)> _ Public Shared Function MoveFile(src As String, dst As String) As Boolean ' Leave function empty - DLLImport attribute forwards calls to MoveFile to ' MoveFileW in KERNEL32.DLL. End Function [C#] [DllImport("KERNEL32.DLL", EntryPoint="MoveFileW", SetLastError=true, CharSet=CharSet.Unicode, ExactSpelling=true, CallingConvention=CallingConvention.StdCall)] public static extern bool MoveFile(String src, String dst); [C++, JScript] No example is available for C++ or JScript. To view a Visual Basic or C# example, click the Language Filter button in the upper-left corner of the page.
Requirements Namespace: System.Runtime.InteropServices
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows .NET Server family
Assembly: Mscorlib (in Mscorlib.dll)
Use the extern modifier in a method declaration to indicate that the method is implemented externally. A common use of the extern modifier is with the DllImport attribute. (See B.8 The DllImport attribute for more information.)
It is an error to use the abstract and extern modifiers together to modify the same member. Using the extern modifier means that the method is implemented outside the C# code, while using the abstract modifier means that the method implementation is not provided in the class.
Because an external method declaration provides no actual implementation, there is no method body; the method declaration simply ends with a semicolon and there are no braces ({ }) following the signature. For example:
public static extern int MyMethod(int x); Note The extern keyword is more limited in use than in C++. To compare with the C++ keyword, see Using extern to Specify Linkage in the C++ Language Reference. For more information on external methods, see 10.5.7 External methods.
For more information on attributes, see 17. Attributes.
Example In this example, the program receives a string from the user and displays it inside a message box. The program uses the MessageBox method imported from the User32.dll library.
using System; using System.Runtime.InteropServices; class MyClass { [DllImport("User32.dll")] public static extern int MessageBox(int h, string m, string c, int type);
public static int Main() { string myString; Console.Write("Enter your message: "); myString = Console.ReadLine(); return MessageBox(0, myString, "My Message Box", 0); } }
Sample RunEnter your message: Where do you want to go today?When the previous text is entered, a message box that contains the text will pop up on the screen.ExampleThis example uses two files, CM.cs and Cmdll.c, to demonstrate extern. The C file is an external DLL that is invoked from within the C# program. File: Cmdll.c// cmdll.c // compile with: /LD /MD int __declspec(dllexport) MyMethod(int i) { return i*10; }File: CM.cs// cm.cs using System; using System.Runtime.InteropServices; public class MyClass { [DllImport("Cmdll.dll")] public static extern int MyMethod(int x); public static void Main() { Console.WriteLine("MyMethod() returns {0}.", MyMethod(5)); } }OutputMyMethod() returns 50.CompilationTo build the project, use the following steps: a.. Compile Cmdll.c to a DLL using the Visual C++ command line: cl /LD /MD Cmdll.cb.. Compile CM.cs using the command line: csc CM.csThis will create the executable file CM.exe. When you run this program, MyMethod will pass the value 5 to the DLL file, which returns the value multiplied by 10. "Eric" <Click here to reveal e-mail address> wrote in message news:uvvpVew2BHA.1840@tkmsftngp03... [Original message clipped]
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| Joel |
DllImport works great for exported functions however it does not (correct me if I'm wrong) allow you to create instances of C++ classes.
I have solved this problem by creating a managed C++ class library to write managed C++ classes to wrap the unmanaged classes. A bit of a pain but what are the alternatives.
Joel
"Dale (MVP)" <Click here to reveal e-mail address> wrote in message news:OLrSTNy2BHA.2332@tkmsftngp03... [Original message clipped]
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| Dale \(MVP\) |
Right
"Joel" <Click here to reveal e-mail address> wrote in message news:OKf0kPy2BHA.1780@tkmsftngp03... > DllImport works great for exported functions however it does not (correct me [Original message clipped]
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| Eric |
My Dll is containing classes... In this case would it be a could idea to convert my simple Dll into a COM component that I can include as a reference to my C# project?
"Dale (MVP)" <Click here to reveal e-mail address> wrote in message news:ep9h#Zy2BHA.2104@tkmsftngp07... [Original message clipped]
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| NETMaster (VIP) |
>> convert my simple Dll into a COM component Yes if possible. I'm not so sure if a MFC-DLL can be built as COM component? (AFAIK, ATL is a much better choice to build COM objects)
>> can include as a reference to my C# project? Yes, if you have a 'type library' (.TLB file or embedded) of your COM component.
"Eric" <Click here to reveal e-mail address> wrote in message news:u9CpBg72BHA.2564@tkmsftngp03... [Original message clipped]
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| Eric |
| GOOD ANSWER |
Thanks
My last question,
Is it possible to implement C++ classes into a COM interface? I want to turn my "simple" DLL into a COM component using ATL wizard and MFC support... I understand how it works with exported functions that I put in the COM Interface (using HRESULT return type etc..) but can I put C++ classes in my COM Interface? how to do that? How the member will be accessed from the COM client? Thanks Eric
"NETMaster" <Click here to reveal e-mail address> wrote in message news:#kHQHS$2BHA.2760@tkmsftngp04... [Original message clipped]
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| NETMaster (VIP) |
>> Is it possible to implement C++ classes into a COM interface? No, not directly. You have to write a COM-wrapper-component for your class. And you have to make sure you only use oleautomation compliant function-parameters, if you would like zero-effort integration in C#.
Please note, the step from C++/MFC to C#/.NET is a new generation! Only two choices left: - write wrappers (Managed C++ / COM) - complete rewrite in C#.
"Eric" <Click here to reveal e-mail address> wrote in message news:ep5Yz#$2BHA.2148@tkmsftngp02... [Original message clipped]
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| Sergiy Mesropyan |
You may want to use Managed C++ extensions. The standard case would be: 1. You write managed C++ extension as dll. 2. Dll contains .NET classes written in C++ that call your native C++ classes. 3. Your .NET components call classes (proxies) in Managed C++ dll.
For more information look at: MSDN->VisualStudio.NET->Visual C++->managed Extensions for C++ Programming.
Your scenarion is described on the first page.
The Functional spec for managed extensions can be found in Program Files\Microsoft Visual Studio .NET\VC7\ManagedExtensionsSpec.doc
I hope this helps.
Sergiy Mesropyan.
"Eric" <Click here to reveal e-mail address> wrote in message news:uvvpVew2BHA.1840@tkmsftngp03... [Original message clipped]
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| Neil Taylor \(ISI\) |
"Sergiy Mesropyan" <Click here to reveal e-mail address> wrote in message news:eeuRkMC3BHA.1888@tkmsftngp04... [Original message clipped]
I'm trying to do something similar, but with a C-DLL (no classes, just C compatible functions)
I can do the DLL import but only by quoting the abs. path of the DLL, or by placing the DLL into the Windows PATH; and by PATH I find "." to mean the location where the test application is running.
I want to be able to place a copy of the .NET wrapper and the DLL onto a target machine, and let clients write an .NET App to use the supplied .NET stuff + DLL without faffing with PATH or copying files.
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| Sergiy Mesropyan |
[Skiped] [Original message clipped]
System folder during installation [Original message clipped]
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| Alex Groysman |
| GOOD ANSWER |
After I created a dll,say one.dll I check it with dumpbin dumpbin /exports one.dll I get my function printed: like _function@8
So i guess dll is fine. Now I try to use it C# wrapper like: DLLImport("one.dll")] Now I call to function from dll
d = function(...);
When i get to a call to function I get an error message: The application failed to start because oneapi.dll was not found. Re-installing the application may fix this problem.
WHat a hell is oneapi.dll? Why it says failed to start when 60% of program already ran and problem ocures only when i call dll function?
-------------------------------- From: Alex Groysman
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| bob lyons |
I'm doing something similar, but it involves importing a full object from c++ into c#. I've created a web service in c# asp.net and have a function in a c++ i need to call.
problem is, in order to call said function, a new object must be instantiated. any suggestions?
-------------------------------- From: bob lyons
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