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| Adlene Sifi (VIP) |
Hello,
I am trying to call a C function from a dll. These function take a pointer to a structure as a parameter. This structure is allocated into the unmanged heap by the C function (it uses some malloc). I would like to know the best way to release this memory . For the moment I have created a new C function that release the memory and I call it from the managed code. For this to work I have to keep a pointer to my structure into the native code.
Those are my two functions (from my class):
A )
[DllImport("ArutlManagedBridge.dll", EntryPoint="GetManagedEnvironment",CharSet=CharSet::Ansi, CallingConvention=CallingConvention::StdCall)] static System::Int32 GetManagedEnvironment( [InAttribute,OutAttribute,MarshalAs(UnmanagedType::Struct)] adsManagedGetEnvironment * GetEnvironment);
B) [DllImport("ArutlManagedBridge.dll", EntryPoint="ReleaseEnvironment",CharSet=CharSet::Ansi, CallingConvention=CallingConvention::StdCall)]
static System::Int32 ReleaseEnvironment();
This is my structure :
[StructLayout(LayoutKind::Sequential, CharSet=CharSet::Ansi)] public __value struct adsManagedGetEnvironment { [MarshalAs(UnmanagedType::ByValArray, SizeConst=2)] System::Int16 _null __gc[]; System::IntPtr APXResult; System::Int32 APXStatus; [MarshalAs(UnmanagedType::ByValTStr, SizeConst=512)] System::String * APXMessage; System::IntPtr APXSupInfo; .... .... };
Thanks a lot
Adlene Sifi
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